She was part of team to produce a 3D procedural animation environment for the Wits Digital Dome launch (2024) and is an active participant in connecting students and industry professionals in the South African animation community. Rachel's animation work straddles immersive experiences, and hybrid animation techniques in 3D-based software. Her current focus is the use of family artifacts as sites to explore memory and family storytelling in animated documentary format for her PhD. The research positions animation as a potent medium to preserve matrilineal heritage in digital archival
Gaming and Comics: the Overlooked Slice of the Funding Pie
Time 11:15 a.m