Matthias has profound knowledge in procedural 3D content creation, visualization technologies and computer graphics engineering. He loves to design efficient production pipelines and work on content production automation for 3D cities. He took his first steps in 3D graphics in 1992.
Schedule
15 September 2024
: Theatre 2 at 12:30 - 13:30
Session by Matthias Buehler
Storytelling through 3D environments
To be announced soon.
Conference Room 1 from 10hrs – 11hrs